Exotic PCB production colours
Stijn Kuipers 2014-05-31T12:49:42+00:00The UI board for the Goldfish v4 is almost ready for production (post will follow soon) - so the search for fancy factories has begun! I was quite charmed by [...]
The UI board for the Goldfish v4 is almost ready for production (post will follow soon) - so the search for fancy factories has begun! I was quite charmed by [...]
Quadtrees never fail to amuse. Source + binary (C#, Visual Studio 2012): QuadTreeImageToy Loosely based on http://devmag.org.za/2011/02/23/quadtrees-implementation/ The usual disclaimer applies: batteries not entirely included, unoptimized, it could be done cleaner.. [...]
While searching for some easy-to-add USB options for the new Goldfish development, I revisisted the V-USB package. This package allows you to add USB to any small microcontroller that can [...]
The FPGA-based Goldfish is still in constant flux. I decided it needed more encoders on the frontpanel, AND some visual feedback for the value of each of the encoders. Each [...]
After playing with the FPGA boards for a while, I decided to completely overhaul the Goldfish board. Spending a bit more time and money will make this box much more [...]
Krzysztof Foltman writes: "Another PCB sent to manufacturing. This time, it's a universal 5x5cm protoboard. If you're a beginner at electronics and want to try making a simple electronic circuit using [...]
After using our V1 prototyping boards for a while we decided to design some improved versions to make future experiments easier. This new board is focussed on mostly analog setups: [...]
Let's make some noise! Most development starts in a very cushy environment with great debugging support. Goldfish once started in the Jeskola Buzz virtual studio platform so I could quickly test and [...]
HDMI video out should be well within reach of a Spartan 6 FPGA. I am still in the process of readin up and figuring out. Here are some of [...]
The Goldfish platform is slowly growing in scope and complexity. The first three Goldfish designs focussed on getting components to work at all - microcontroller, audio codec, TFT screen and [...]